Move the mouse across the screen and the symbol will follow. Between drawing each frame of the animation, the program calculates the difference between the position of the symbol and the cursor. If the distance is larger than 1 pixel, the symbol moves part of the distance (0.05) from its current position toward the cursor.

```
x = 0
y = 0
easing = 0.05
def setup():
size(640, 360)
noStroke()
def draw():
global x, y
background(51)
targetX = mouseX
dx = targetX - x
if(abs(dx) > 1):
x += dx * easing
targetY = mouseY
dy = targetY - y
if(abs(dy) > 1):
y += dy * easing
ellipse(x, y, 66, 66)
```